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According to another server Gamewoof the storyline is lacking a bit but still humorous. The story was praised by some critics but a review on found the storyline uninteresting. Critics praised the game for its graphics, fighting parts and sounds. The game received generally positive reviews upon its release. The game leaves Swordsman freed from his duties as he is wandering in night alone and without purpose feeling cold in his soulless heart. As Grey dies he tells the swordsman that everybody including tribes and imperium go to war and they are saved by him. After the battle he returns to Old Grey who is mortally injured by imperium soldiers. The swordsman encounters him and after a long fight he kills him. The only way to do so is to kill the demon god Iraess. He later finds out that the demons awoke because of him and they will destroy the whole Wilderness if he doesn't stop them.
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As the swordsman completes his tasks he loses friends who die because of him. Together with Old Grey they try to find out where they come from.
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Later he encounters demons who try to overtake the Wilderness. He makes new friends on his journey including a young imperium soldier and an outcast woman that fall in love with each other or a commander of imperium fortress. He goes on multiple quests from members of magical native tribes living in Wilderness but also from the mighty Imperium soldiers. Upon awakening he emerges into a mysterious and magical Wilderness fraught with war and intrigue. The pale swordsman has awoken from his long slumber in a mysterious cave. The Torken become great warriors and continue to live on. The Koko leave, adopt mechanics and technology to compensate for their lack of magic, and become the Imperium. The Koko have no magic while the Torken have very poor magic. The controls are very basic, the player automatically attacks when he is near an enemy while the basic swipe commands execute special attacks which can be increased in strength using 'rage skulls'.Ī long time ago, hundreds of tribes inhabit the wilderness, one of them with an unknown name has very poor magic and splits into the Torken and Koko. Random encounters are common as the player heads from one way point to the next which again makes the player enter the battle arena. Cards do everything from granting more health or strength to allowing the player to heal when they collect gold.Ĭards can also be bought for 20,000 gold at the fortune teller.
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#FOLLOW THE REAPER TORRENT UPGRADE#
Upon leveling, the player can choose 1 of 3 destiny cards which upgrade their character. Each battle fought, whether won or lost, grants experience (one exception being some boss battles) which the player uses to level up. Once killed they usually drop gold which can be used to buy better weapons and armor. Enemies in battle include both ground units and flying ones and upon being attacked grant the player 'rage skulls' for special attacks. Once either the way point, or the side quest, is reached the player enters a 2D battle arena mode which is played as a fighting platform game. When the quest is accepted a way point is highlighted and the player can choose to go there immediately or undertake a side quest. The player can either accept or reject a quest, or on completion of a quest can demand more gold at the risk of losing any future quests from that location. Upon arriving, dialog is displayed and the player can choose their own responses. The player controls a black swordsman and travels across the map from mission point to mission point. In January 2014 the game was Greenlit for Steam. Reaper: Tale of a Pale Swordsman is a video game developed by Czech-based studio Hexage.
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